Ino Detelić

I’ve made a video game: Pizza Snake

I have made Pizza Snake, a video game inspired by a DOS era classic game called Pizza Worm, made by Sami “Zorlim” Lehtinen.

The gameplay is very simple but also very fun, challenging and addictive: tap where you want to go and eat as many pizzas you can without falling off the table or biting yourself.

The game is available for Android phones and there are two versions, Pizza  Snake FREE and Pizza Snake.

  • Pizza Snake FREE is the free game and has 4 levels to play.
  • Pizza Snake is the full version and has 9 levels and optional HD (high definition) graphics that look better on more powerful devices.

If you have a Google Chrome browser, you can also play Pizza Snake for Chrome.

More info at http://www.pizzasnake.com.

Posted on November 26th, 2012 under portfolio, video games

Redesign of geoalgar.pt

The client geoalgar.pt wanted the new website to display beautiful imagery and a theme reminiscent of earth and geology.
The old site had a smaller centered cycling banner image which I decided to remove in favor of a big image that would span across all the header, no matter what resolution you’re using.

Posted on December 2nd, 2011 under design, portfolio

Hotel for the elderly in Meãs do Campo

Here are some renderings I did under a very tight schedule. I was doing the modeling while they were still on a design phase and helped them visualize the object which led them to many changes.

The modeling and rendering was done in 3 days of work.

Posted on April 13th, 2011 under 3d, portfolio

Ocean Palace Hotel

Year: 2009

Location: Lagos, Portugal

My role: 3D modeling and rendering.

Timeframe: 3 months, including modeling during design phase, a 30s video of the left wing of the hotel and the final prints.

Posted on April 14th, 2009 under 3d, portfolio

AMI headquarters

I was part of a public contest for the AMI headquarters in Lisbon, as a collaborator of architect Armando Rabaça. The other collaborators were Ana Ferreira, Filipe Catarino, and Natanael Lima.

My role: architecture, design, plans, sections and elevations shadings and styling.
We didn’t win but we were very pleased with the results.

Posted on April 12th, 2008 under architecture, portfolio